#ifndef __MENU_SCENE_H__
#define __MENU_SCENE_H__

#define COCOS2D_DEBUG 1

#include "cocos2d.h"

USING_NS_CC;

class Menu: public CCLayer {
public:

	static CCScene* scene();

	virtual bool init();

	void menuCloseCallback(CCObject* pSender);

	void menuAboutCallback(CCObject* pSender);

	void menuStartCallback(CCObject* pSender);

	CREATE_FUNC(Menu);
};

#endif
